Developing extensions

How to develop your own extensions


This section provides a brief overview of how to develop your own extensions.

Extensions API

LocalStack exposes a Python API for building extensions that can be found in the core codebase in localstack.extensions.api.

The basic interface to implement is as follows:

class Extension(BaseExtension):
    An extension that is loaded into LocalStack dynamically. The method
    execution order of an extension is as follows:

    - on_extension_load
    - on_platform_start
    - update_gateway_routes
    - update_request_handlers
    - update_response_handlers
    - on_platform_ready
    - on_platform_shutdown

    namespace: str = "localstack.extensions"
    """The namespace of all basic localstack extensions."""

    name: str
    """The unique name of the extension set by the implementing class."""

    def on_extension_load(self):
        Called when LocalStack loads the extension.

    def on_platform_start(self):
        Called when LocalStack starts the main runtime.

    def update_gateway_routes(self, router: Router[RouteHandler]):
        Called with the Router attached to the LocalStack gateway. Overwrite this to add or update routes.
        :param router: the Router attached in the gateway

    def update_request_handlers(self, handlers: CompositeHandler):
        Called with the custom request handlers of the LocalStack gateway. Overwrite this to add or update handlers.
        :param handlers: custom request handlers of the gateway

    def update_response_handlers(self, handlers: CompositeResponseHandler):
        Called with the custom response handlers of the LocalStack gateway. Overwrite this to add or update handlers.
        :param handlers: custom response handlers of the gateway

    def on_platform_ready(self):
        Called when LocalStack is ready and the Ready marker has been printed.

    def on_platform_shutdown(self):
        Called when LocalStack is shutting down. Can be used to close any resources (threads, processes, sockets, etc.).

        Added in v1.4

A minimal example would look like this:

import logging
from localstack.extensions.api import Extension

LOG = logging.getLogger(__name__)

class ReadyAnnouncerExtension(Extension):
    name = "my_ready_announcer"

    def on_platform_ready(self):
        LOG.setLevel(logging.INFO)"my plugin is loaded and localstack is ready to roll!")

Packaging extensions

Your extensions needs to be packaged as a Python distribution with a setup.cfg or config. LocalStack uses the Plux code loading framework to load your code from a Python entry point. You can either use Plux to discover the entrypoints from your code when building and publishing your distribution, or manually define them as in the example below.

A minimal setup.cfg for the extension above could look like this:

name = localstack-extension-ready-announcer
description = LocalStack extension that logs when LocalStack is ready to receive requests
author = Your Name
author_email =
url = https://link-to-your-project

zip_safe = False
packages = find:
install_requires =

localstack.extensions =
    my_ready_announcer = localstack_announcer.extension:ReadyAnnouncerExtension

The entry point group is the Plux namespace locastack.extensions, and the entry point name is the plugin name my_ready_announcer. The object reference points to the plugin class.

Using the extensions developer CLI

The extensions CLI has a set of developer commands that allow you to create new extensions, and toggle local dev mode for extensions. Extensions that are toggled for developer mode will be mounted into the localstack container so you don’t need to re-install them every time you change something.

Usage: localstack extensions dev [OPTIONS] COMMAND [ARGS]...

  Developer tools for developing Localstack extensions

  --help  Show this message and exit.

  disable  Disables an extension on the host for developer mode.
  enable   Enables an extension on the host for developer mode.
  list     List LocalStack extensions for which dev mode is enabled.
  new      Create a new LocalStack extension from the official extension...

Creating your first extension

Creating an extension from a template

First, create a new extension from a template. To use localstack extensions dev new, you will also need to install cookiecutter via pip install cookiecutter.

$ localstack extensions dev new
project_name [My LocalStack Extension]:
project_short_description [All the boilerplate you need to create a LocalStack extension.]:
project_slug [my-localstack-extension]:
module_name [my_localstack_extension]:
full_name [Jane Doe]:
email []:
github_username [janedoe]:
version [0.1.0]:

This will create a new Python project with the following layout:

├── Makefile
├── my_localstack_extension
│  ├──
│  └──
├── setup.cfg

Then run make install in the newly created project to make a distribution package.

Start LocalStack with the extension

To start LocalStack with the extension in dev mode, first enable it by running:

$ localstack extensions dev enable ./my-localstack-extension

Then, start LocalStack with EXTENSION_DEV_MODE=1

localstack start

In the LocalStack logs you should then see something like:

👷 LocalStack extension developer mode enabled 🏗
- mounting extension /opt/code/extensions/my-localstack-extension
Resuming normal execution, ...

Now, when you make changes to your extensions, you just need to restart LocalStack and the changes will be picked up by LocalStack automatically.

Once your extension is ready to be used, release it on a public GitHub repository. To make your extension easily installable for everyone generate an extension badge for your extension on this page. The resulting badge should look like this Extension badge. You can create a one-click installer for your extension using our Extension Installer.

Last modified July 18, 2024: setup markdownlint (#1382) (f2ebb421e)